Zmiana kierunku rozstrzelenia kiedyś i obecnie
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Changing the direction of shooting then and now

In assemblies, different components can have different orientations – it's natural. However, when we do the shooting, directions are related to the global 3D layout. In other words, clicking on the X arrow component,Y, Z will be set as indicated by the triad in the lower left corner of the screen. This may result in a collision when moving components. However, there is a solution! In order to...

13 March 202413 March 2024by